void draw() { background(0); smooth(); // Oculta o cursor noCursor(); // O retângulo é desenhado a partir do centro rectMode(CENTER); // O retangulo segue o cursor. rect(mouseX, mouseY, width/3, height/3); ellipse(mouseX+20, mouseY, width/3, height/3); triangle(mouseX-20, mouseY, mouseX-20, mouseY+10, mouseX + 30, mouseY + 5); }