void draw() { background(128); fill( 255 * int(key=='1') * int(keyPressed)); rect(0, 0, width/5, height); fill( 255 * int(key=='2') * int(keyPressed)); rect(width/5, 0, width/5, height); fill( 255 * int(key=='3') * int(keyPressed)); rect(2*width/5, 0, width/5, height); fill( 255 * int(key=='4') * int(keyPressed)); rect(3*width/5, 0, width/5, height); fill( 255 * int(key=='5') * int(keyPressed)); rect(4*width/5, 0, width/5, height); }